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feat(package): minifying js
feat(src): refactor for library usage refactor: move examples to root dir
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@@ -8,11 +8,13 @@ Read more about the Konami Code from the associated [Wikipedia entry](https://en
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## Usage
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**JSDelivr**
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### JSDelivr
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stub
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**Direct**
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minified js (at set version tag)
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### Direct
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stub
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@@ -1,16 +1,15 @@
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<html>
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<head>
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<title>KC Examples: Redirect</title>
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<title>Konami Code Snippets: Redirect</title>
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</head>
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<body>
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<p>Enter the code</p>
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<p>Enter the code.</p>
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<script>
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const keySequence = ["ArrowUp", "ArrowUp", "ArrowDown", "ArrowDown", "ArrowLeft", "ArrowRight", "ArrowLeft", "ArrowRight", "b", "a"];
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let sequenceStep = 0;
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document.addEventListener("keydown", function (e) {
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console.log(e)
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if (keySequence[sequenceStep] === e.key) {
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sequenceStep += 1;
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@@ -0,0 +1,14 @@
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{
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"name": "konami-code-snippets",
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"version": "0.1.0",
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"main": "index.js",
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"scripts": {
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"minify": "minify src/main.js > src/main.min.js"
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},
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"author": "Declan Teevan <dt@hexolan.com>",
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"license": "MIT",
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"packageManager": "pnpm@10.33.0",
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"dependencies": {
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"minify": "^15.2.0"
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}
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}
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Generated
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Load Diff
+8
-10
@@ -1,22 +1,20 @@
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// NOTE: not using deprecated `keyCode` attribute
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const keySequence = ["ArrowUp", "ArrowUp", "ArrowDown", "ArrowDown", "ArrowLeft", "ArrowRight", "ArrowLeft", "ArrowRight", "b", "a"];
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let sequenceStep = 0;
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function callbackFunc() {
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}
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// TODO: as func to pass to `keydown` listener
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document.addEventListener("keydown", function (e) {
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console.log(e)
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let handleKonami = (e) => (callback) => {
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if (keySequence[sequenceStep] === e.key) {
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sequenceStep += 1;
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if (sequenceStep === keySequence.length) {
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sequenceStep = 0;
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callbackFunc();
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callback();
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}
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} else {
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sequenceStep = 0;
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}
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});
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}
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// Example usage:
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document.addEventListener("keydown", handleKonami(() => {
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console.log('konami!');
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}));
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Vendored
+1
@@ -0,0 +1 @@
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let a=['ArrowUp','ArrowUp','ArrowDown','ArrowDown','ArrowLeft','ArrowRight','ArrowLeft','ArrowRight','b','a'];let b=0;document.addEventListener('keydown',(e=>A=>{if(a[b]===e.key){b+=1;b===a.length&&(b=0,A())}else b=0})(()=>console.log('konami!')));
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